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Welcome to StudyCrafter's Wiki!

Welcome to the StudyCrafter wiki! Here you will find all the information you need to get started with StudyCrafter, and eventually become a StudyCrafter expert. Follow the links below to reach particular pages, or use the search box in the top right corner to find what you need.

Some helpful links:

Authoring Tools

Updating the Tools

Play Experiments Online


  • For version 2.3.3 and later, the analytics are sorted into folders on the server based on the author's name and the project name. (In the current authoring tools, since you aren't logged in, the author name is always 'default'.) You can find the filetree here
  • The analytics are sent and updated at end of each scene (when an end node is hit). When using the authoring tools, you can collect data if the checkbox at the top of the screen 'collect data' is checked.
  • Analytics are Posted here for version 2.3.2 and earlier

Understanding the Event System

  • For an example of how Event nodes work, take a look at this project where you can move your character around and shoot a target: Shootorial

Troubleshooting & Help

Mac Problems

If the tools are freezing on Mac, or you're having problems in that vein, TRY THIS! There's a security issue on OSX, where if you download the authoring tools from online, and they're still in your download folder, they won't work. You simply need to move the .app file somewhere else (to your desktop, say), and then this problem will be fixed.

Accessing the Log

One way to help track down bugs in the platform is by accessing (and sharing) the log. If you're using the standalone authoring tools on Windows, you can find the log here: “StudyCrafter_Data\output_log.txt”. If you're on Mac, you can find it here: “~/Library/Logs/Unity/Player.log”. For more information on accessing the player logs, click here.

Aside from helping with Debugging, the output log also contains some useful information, like written out transcripts of the scenes (which are written into the log file when you play each scene).


Currently, the authoring tools save your changes whenever you switch between different tools (layout, script editor, player, menu pages).

Project Structure Overview

If you want to know how the game works with the server - where the art assets are - etc, here's a rough little primer.


start.txt · Last modified: 2019/02/27 11:07 by spsnodgrass

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