Boolean A variable where 0 = False and 1 = True. Used as a True/False statement.
Float A number that allows for decimals. e.g. 123.123
Function A function is a way to manipulate a variable inside of the scriptor.
Integer A number that does not allow for decimals. e.g. 123 Note: Numbers with decimals over 0.5 will be rounded up to the nearest whole number, while decimals 0.5 and lower will be rounded down to the nearest whole number.
Layout The layout is where all the objects are put into the scenario.
Project Scientific experiments make up in StudyCrafter, made up of Scenes.
Scene A combination of a single script and layout, multiple scenes make up a StudyCrafter project.
String A variable that consists of one or multiple characters. e.g. “ABC”