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action_node

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Other Nodes: [[dialogue_node|Dialogue]] - [[options_node|Options]] - [[branch_node|Branch]] - [[variables_node|Variables]] - [[sound_node|Sound]] - [[end_node|End]] - [[event_node|Event]] - [[custom_node|Custom]] - [[callfunction_node|Call Function]] ** Action Node ** The Action Node does exactly what it says: action. It works with any objects or characters on your scene. ===== Object ===== Here, any object or character added to a scene can be a target. You can use this node to move a character, change it's direction or even size. The same applies to any objects. ===== Action ===== ==== Move To ==== === X-Position === === Y-Position === === Time === ==== Move By ==== === X-Position === === Y-Position === === Time === ==== Flip ==== === Horizontally === === Vertically === ==== Set Visibility ==== === Hidden === ==== Rotate To ==== === Angle (Degrees) === === Time === ==== Rotate By ==== === Angle (Degrees) === === Time === ==== Change Size ==== === Width === === Height === === Time === ==== Change Size By ==== === Width === === Height === === Time === ==== Change Image ==== === Image Name === ==== Move Forward or Back ==== === Front-to-Back Order === == Move to Front == == Move to Back == ==== Change Parent ==== === Name of Parent Object === ==== Type of Motion ==== === Smoothed === === Linear === === Speeds Up === === Slows Down === === Elastic === === Bounce === ===== Advances to Next Node ===== ==== On Click ==== ==== When Completed ==== ==== Instantly ==== ==== After Time ==== === Time (s) === ---- 1: Selection of the object or character you want to apply action to.\\ 2: Type of action.\\ 3: The dialogue text. ----

action_node.1502221500.txt.gz ยท Last modified: 2018/02/06 22:21 (external edit)

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