Other Nodes: Dialogue - Options - Branch - Variables - Sound - End - Event - Custom - Call Function

Action Node

The Action Node does exactly what it says: action. It works with any objects or characters on your scene.

Object

Here, any object or character added to a scene can be a target. You can use this node to move a character, change it's direction or even size. The same applies to any objects.

Actions

Move To

X-Position

Y-Position

Time

Move By

X-Position

Y-Position

Time

Flip

Horizontally

Vertically

Set Visibility

Hidden

Rotate To

Angle (Degrees)

Time

Rotate By

Angle (Degrees)

Time

Change Size

Width

Height

Time

Change Size By

Width

Height

Time

Change Image

Image Name

Move Forward or Back

Front-to-Back Order

Move to Front
Move to Back

Change Parent

Name of Parent Object

Type of Motion

Smoothed

Linear

Speeds Up

Slows Down

Elastic

Bounce

Advances to Next Node

On Click

When Completed

Instantly

After Time

Time (s)


1: Selection of the object or character you want to apply action to.
2: Type of action.
3: The dialogue text.