Other Nodes:
Dialogue -
Options -
Branch -
Variables -
Sound -
End -
Event -
Custom -
Call Function
Action Node
The Action Node does exactly what it says: action. It works with any objects or characters on your scene.
Object
Here, any object or character added to a scene can be a target. You can use this node to move a character, change it's direction or even size. The same applies to any objects.
Actions
Move To
X-Position
Y-Position
Time
Move By
X-Position
Y-Position
Time
Flip
Horizontally
Vertically
Set Visibility
Hidden
Rotate To
Angle (Degrees)
Time
Rotate By
Angle (Degrees)
Time
Change Size
Width
Height
Time
Change Size By
Width
Height
Time
Change Image
Image Name
Move Forward or Back
Front-to-Back Order
Move to Front
Move to Back
Change Parent
Name of Parent Object
Type of Motion
Smoothed
Linear
Speeds Up
Slows Down
Elastic
Bounce
Advances to Next Node
On Click
When Completed
Instantly
After Time
Time (s)
1: Selection of the object or character you want to apply action to.
2: Type of action.
3: The dialogue text.