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sound_node [2018/02/06 22:21] |
sound_node [2018/02/06 22:21] (current) |
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+ | Other Nodes: | ||
+ | [[dialogue_node|Dialogue]] - | ||
+ | [[action_node|Action]] - | ||
+ | [[options_node|Option]] - | ||
+ | [[branch_node|branch]] - | ||
+ | [[variables_node|Variables]] - | ||
+ | [[end_node|End]] - | ||
+ | [[event_node|Event]] - | ||
+ | [[custom_node|Custom]] - | ||
+ | [[callfunction_node|Call Function]] | ||
+ | |||
+ | ** Sound Node ** | ||
+ | |||
+ | The Action Node does exactly what it says: action. It works with any objects or characters on your scene. | ||
+ | |||
+ | ===== Play Sound Effect ===== | ||
+ | ==== Sound Effect ==== | ||
+ | ==== Volume ==== | ||
+ | ==== Advances to Next Node ==== | ||
+ | |||
+ | ===== Play Background Music ===== | ||
+ | ==== Background Music ==== | ||
+ | ==== Volume ==== | ||
+ | |||
+ | ===== Stop Background Music ===== | ||
+ | |||
+ | ===== Play Sound Loop ===== | ||
+ | ==== Sound to Loop ==== | ||
+ | ==== Volume ==== | ||
+ | |||
+ | ===== Stop Sound Loop ===== | ||